Showing posts with label controller. Show all posts
Showing posts with label controller. Show all posts

Friday, September 2, 2011

Kickstarter: EEG based Telepresence robot controller

Devin Coldewey is a Seattle-based writer and photographer. He wrote for the TechCrunch network since 2007. Some posts, it would like you to read: the perils of externalization of knowledge | Generation I | Surveillant society | Select two | Frame war | User manifesto | Our great sin his personal site — coldewey. cc. ? Read More

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You are probably familiar with the telepresence robot or two. We even had one around TechCrunch Bureau rolling for some time. They usually have a fairly simple navigation interfaces: forward, backward, turn left, turn right and some controls for camera and speaker. The problem is that these controls are usually available through traditional means: keyboard, mouse, or handheld controller. And host telepresence allows people to get their own do it virtually. People with extremely limited mobility often cannot reliably use their fingers or limbs, so custom systems using inclination of the head, blowing and sucking and eye tracking.

Robert Oschler-this robot and telepresence enthusiast who makes his own software for years. The latest version of its client support added Robodance Epoc peripheral EEG monitoring, PC, and he looked a little bit of support on Kickstarter. Isn't it worth throwing a couple bucks on?

It is the basis of the Bill for a long time, and I'm guessing the cost started to add to this version. The software supports multiple bots, but not a lot of dedicated telepresence bots, which usually have their own private clients. BOT Rovio, who adores Oschler seem rather poor reviews on Amazon, unfortunately, but there is no reason why software cannot be made to support other robots if they were selected by, say, a medical institution.

In the end I think it's just a useful project and can ultimately help a few people in a very real way. I'd rather this guy helped along in his search for than, say, some guy makes another designer iPad case. Check out the Kickstarter project here.


View the original article here

Sunday, August 7, 2011

DSLR App controller lets you call Android device shots

Chris Velasco — mobile enthusiast and writer who studied English and marketing at Rutgers University. Once upon a time he was a News intern for MobileCrunch, and between them, he worked in wireless sales at best buy. After graduation, he returned to the new TechCrunch for mobile as a full-time writer. He counts the advertising works, musical theater ... ? Read More

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Using your phone as a remote for your DSLR is not entirely new ideas out there — for iOS there are tons of Android, but historically have not seen the same love.

Attempts were made to make it work, some better than others, but a common theme among them is that you are not able to run the device directly into your camera. Rather, your DSLR gets into your computer or physical adapter, and thanks to a little software of your phone takes control from there. A little unwieldy, no?

Today changed the artistry downs plucky, XDA developer named Chainfire. The beta version of its DSLR app controller just hit the market, and on top of liaises directly with your camera, also looks wonderful. There are only extras are the USB host cable (aka On-the-Go) and willing to fork over $ 8.51.

The application provides live view display, which runs at about 15 fps, which is a bit on the low side, but respectable, taking into account the fact that we are working with it also give full control over white balance, Aperture, exposure compensation, ISO speed, metering and a bevy of other things that you'll only be very grateful if you buff photo.

Now before you whip out your camera and your credit card, compatibility is limited to a few at this early stage. It only works with Android devices that have features of USB host (dev recommends Galaxy S II or honeycomb plate) and Canon DSLRs. again it's still in beta, so those of you who have the right to Arsenal in the first place may be a few hiccups, but after a bit of a Polish (and camera compatibility more down the line), we could be looking at app to beat.


View the original article here